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Hybrid Presence Samples - rMod - Locomotion

Hybrid Presence Samples - rMod - Locomotion

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Devlog

  • New experimental Accessibility Locomotion added to Garden Sample
    July 09, 2019 by Nimso Studios
    1
    #Accessibility, #Locomotion, #VR
    Today's update is less an update and more a test of a new locomotion system that uses much of the same concepts as the general Hybrid Locomotion. There are a few ideas involved including helpful addit... Continue reading
  • Important small update to Hybrid Sample 2 - Garden
    July 08, 2019 by Nimso Studios
    1
    As a side effect of having purely Physics based motion, a slight lag is created between the VR Tracking and applying motion in the game. I had been working on a smoothing system for this issue that sh... Continue reading
  • Added Sample 2 - VR Locomotion - The Garden
    July 07, 2019 by Nimso Studios
    1
    #Physics, #Locomotion, #VR
    This is the second Sample Demo involving the Hybrid Presence Systems. Included is a small beautiful scene that focuses solely on the Hybrid Locomotion system, allowing you to get an understanding of h... Continue reading
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