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Hybrid Experimental - Physics Samples




Sample 1 - rMod Sandbox Demo - NON-VR
rMod is a physics sandbox game that uses a simple form of Hybrid Presence to improve character interactions.




Character movement interacts completely with the physics objects in the world, the character's body also utilises ragdoll physics

The current character movement system will be the same used for AI characters in the full VR builds, the Hybrid Presence system for VR however is more comprehensive than this, but will still allow freedom of motion in the same way.

In the current demo scene, simple objects can be spawned and moved around the world, you can change physical properties like their Mass and Buoyancy to see how they interact with each other and the player.

Controls can be changed in the Launcher.


Sample 2 - The Garden Locomotion Demo - VR
The Garden is a simple scene and "Walking Simulation" that gives you an understanding of the Locomotion system in it's pure form.




Character movement interacts completely with the physics objects in the world, only without the Ragdoll.

This demo should work for both Oculus and SteamVR users, see controls in the instructions menu.


Sample 2.5 - Experimental Accessibility Locomotion - VR
The Garden sample with an experimental version of the locomotion that is used for seated gameplay.


Try it and have some fun with Physics!



Like what you've seen? Be sure to check out my stuff on YouTube! https://www.youtube.com/@NimsoStudios

StatusPrototype
PlatformsWindows
Rating
Rated 3.3 out of 5 stars
(3 total ratings)
AuthorNimso Studios
TagsImmersive, Physics, ragdoll, Sandbox, Unity, Virtual Reality (VR)

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Click download now to get access to the following files:

Hybrid Experimental - rMod Sample 1 31 MB
Hybrid Experimental - Garden Sample 51 MB
Hybrid Experimental - Accessibility - Garden Sample 51 MB

Development log

Comments

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(1 edit)

make it a apk for standalone quest

did you make playform human dynamics

ME TO

I wish i had VR

(+1)(-2)

WHY CAN I PLAY THE LAGGIEST GAME ON EARTH AND IT DOSENT LAG but THIS STUPID GAME DOES

(+1)(-1)

STUPID

thx

you don't have a good p

what the sikibi 

IDK

(-1)

BRO YOU NEED TO HAVE A BEAST PC TO RUN PCVR GAMES LOL

basic*

nah,it literally worked fine on my potato laptop ,just  put the graphics in the worst configuration i literally turned off all the options (blur-camera motion-Vsync-ETC)

(-1)

hoow do i turn on Vr

you cant you have to wait until vr mode can be turned on

Deleted 352 days ago

DUDE

(-1)

hey i would love to test your demo and your futur game on oculus quest if you can't do that or can't afford a oculus quest i understand i will do my best to donate but can you give me response 

why did chrome block one of the files

IDK

(+1)

Will this Presence System be a project download for unity to others can use this system for their own games? or is it only meant for demonstration purposes

(+2)

I would pay big bucks for the hybrid presence system

If not, can you add it, or is it only for VR?

Does the Garden Example have a non-VR version? I would really like to try it, but I don't have a VR.

(1 edit)

Me neither, but my brothers do. They have a Quest.

Can't wait for the VR version :P

(+1)

Why does this have VR tag when it's not for VR? I really wanted to try this in VR but was very sad when it didn't work.

Sorry for not making that clear on the first sample.

The page is for multiple Sample Demos regarding the "Presence System", I uploaded Sample 2 today, it's a VR demo for the Locomotion, but does still rely on the underlying physics for player movement that's in the rMod Sample.

There will be more and hopefully the whole Presence system for VR as a sample demo soon.

(+1)

Cool, I would love to try the Hybrid Presence system you showed off about 4 weeks ago on Youtube :)

cant wait to play this in vr!

its not for vr

BRUH

yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee make a vr version too

finally

its realesead

What is?